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slope and bevel node for substance designer

I think this function is very convenient for hard surface production, it does not require you to master too much sd node technology, so as to achieve the desired depth map effect. This is very useful for complex bevel production. Many images can be generated through SD without the need to make a solid model.
You only need to draw three-channel graphics in Photoshop to generate the desired effect in SD.
Of course,
if you know how to make some graphics with SD, he can be very efficient.
you can download from
https://gumroad.com/l/slope_bevel

red channel is the bottom graphic
green channel is the top curve shape
blue channel is the top slope shape
The alpha channel is a mask of the curve shape of the green channel, which can be overgraded.
The green channel and blue channel are switched.
The d

red channel is the bottom graphic
green channel is the top curve shape
blue channel is the top slope shape
The alpha channel is a mask of the curve shape of the green channel, which can be overgraded.
The green channel and blue channel are switched.
The d